Effect-Driven Development and Human-Centered Design of Interactive Systems, 6 credits
Effektdriven utveckling och humancentrerad design av interaktiva system, 6 hp
TDDD75
Main field of study
Information Technology Computer Science and EngineeringCourse level
First cycleCourse type
Programme courseExaminer
Mattias ArvolaDirector of studies or equivalent
Jalal MalekiEducation components
Preliminary scheduled hours: 28 hRecommended self-study hours: 132 h
Available for exchange students
YesMain field of study
Information Technology, Computer Science and EngineeringCourse level
First cycleAdvancement level
G2XCourse offered for
- Computer Science and Engineering, M Sc in Engineering
- Industrial Engineering and Management - International, M Sc in Engineering
- Industrial Engineering and Management, M Sc in Engineering
- Information Technology, M Sc in Engineering
- Computer Science and Software Engineering, M Sc in Engineering
Entry requirements
Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshold requirements for progression within the programme, or corresponding.
Prerequisites
Knowledge in software engineeringIntended learning outcomes
The students attending the course will acquire knowledge about design and evaluation methods for human-centred and effect-driven development and procurement of interactive systems. After the course the students shall be able to:
- utilize human-centred methods to define the value or values in use for an interactive system
- identify and define measurable effect goals for an interactive system
- conduct a user evaluation of an interactive system and argue for improvements to it based on the user evaluation in relation to its effect goals
Course content
Skills: Use human-centred design and evaluation methods for interactive systems development and procurement. Fundamental skills for defining effective and meaningful interactive systems for businesses and users.
Subjects: Fundamental concepts in human-centred design. Effect mapping. Design methods. Usability evaluation.
Technologies: Web-Based Services. Interactive Technologies and Systems.
Teaching and working methods
Lectures, teaching sessions, seminars, and group work with individual parts.
Examination
UPG3 | Assignment | 2 credits | U, 3, 4, 5 |
UPG2 | Assignment | 2 credits | U, 3, 4, 5 |
UPG1 | Assignment | 2 credits | U, 3, 4, 5 |
The final course grades are calculated as the mean of the grades for the assignments. The round-to-nearest with round half up rule is applied (for example, 3.5 is rounded up to 4 and 3.4 is rounded down to 3).
Grades
Four-grade scale, LiU, U, 3, 4, 5Other information
Supplementary courses:
Development of Interactive Systems, Design - Strategy and Management, Service Design and Innovation, Advanced Interaction Design
Department
Institutionen för datavetenskapDirector of Studies or equivalent
Jalal MalekiExaminer
Mattias ArvolaCourse website and other links
http://www.ida.liu.se/~TDDD75Education components
Preliminary scheduled hours: 28 hRecommended self-study hours: 132 h
Course literature
Additional literature
Other
Code | Name | Scope | Grading scale |
---|---|---|---|
UPG3 | Assignment | 2 credits | U, 3, 4, 5 |
UPG2 | Assignment | 2 credits | U, 3, 4, 5 |
UPG1 | Assignment | 2 credits | U, 3, 4, 5 |
The final course grades are calculated as the mean of the grades for the assignments. The round-to-nearest with round half up rule is applied (for example, 3.5 is rounded up to 4 and 3.4 is rounded down to 3).
Regulations (apply to LiU in its entirety)
The university is a government agency whose operations are regulated by legislation and ordinances, which include the Higher Education Act and the Higher Education Ordinance. In addition to legislation and ordinances, operations are subject to several policy documents. The Linköping University rule book collects currently valid decisions of a regulatory nature taken by the university board, the vice-chancellor and faculty/department boards.
LiU’s rule book for education at first-cycle and second-cycle levels is available at http://styrdokument.liu.se/Regelsamling/Innehall/Utbildning_pa_grund-_och_avancerad_niva.
Additional literature
Other
Note: The course matrix might contain more information in Swedish.
I | U | A | Modules | Comment | ||
---|---|---|---|---|---|---|
1. DISCIPLINARY KNOWLEDGE AND REASONING | ||||||
1.1 Knowledge of underlying mathematics and science (G1X level) |
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1.2 Fundamental engineering knowledge (G1X level) |
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1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level) |
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X
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UPG1
UPG2
UPG3
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1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level) |
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1.5 Insight into current research and development work |
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2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES | ||||||
2.1 Analytical reasoning and problem solving |
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X
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UPG1
UPG2
UPG3
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2.2 Experimentation, investigation, and knowledge discovery |
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X
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UPG1
UPG2
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2.3 System thinking |
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X
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UPG1
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2.4 Attitudes, thought, and learning |
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X
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UPG1
UPG3
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2.5 Ethics, equity, and other responsibilities |
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X
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UPG2
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3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION | ||||||
3.1 Teamwork |
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X
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3.2 Communications |
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X
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UPG1
UPG2
UPG3
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3.3 Communication in foreign languages |
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X
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4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT | ||||||
4.1 External, societal, and environmental context |
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X
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UPG1
UPG2
UPG3
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4.2 Enterprise and business context |
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X
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UPG1
UPG2
UPG3
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4.3 Conceiving, system engineering and management |
X
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X
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UPG1
UPG2
UPG3
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4.4 Designing |
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X
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4.5 Implementing |
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4.6 Operating |
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5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS | ||||||
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development |
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5.2 Economic conditions for knowledge development |
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5.3 Identification of needs, structuring and planning of research or development projects |
X
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X
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UPG3
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5.4 Execution of research or development projects |
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5.5 Presentation and evaluation of research or development projects |
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