Introduction to Computer Programming, 8 credits
Programmering, grundkurs, 8 hp
TDDE44
Main field of study
Computer Science and Engineering Computer ScienceCourse level
First cycleCourse type
Programme courseExaminer
Johan FalkenjackDirector of studies or equivalent
Jalal MalekiEducation components
Preliminary scheduled hours: 66 hRecommended self-study hours: 147 h
Course offered for | Semester | Period | Timetable module | Language | Campus | ECV | |
---|---|---|---|---|---|---|---|
6CYYY | Applied Physics and Electrical Engineering, Master of Science in Engineering | 2 (Spring 2026) | 1, 2 | 2, 1 | Swedish | Linköping, Valla | C |
6CMED | Biomedical Engineering, Master of Science in Engineering | 2 (Spring 2026) | 1, 2 | 2, 1 | Swedish | Linköping, Valla | C |
6CTMA | Engineering Mathematics, Master of Science in Engineering | 2 (Spring 2026) | 1, 2 | 2, 1 | Swedish | Linköping, Valla | C |
6KMAT | Mathematics, Bachelor's Programme | 2 (Spring 2026) | 1, 2 | 2, 1 | Swedish | Linköping, Valla | C |
Main field of study
Computer Science and Engineering, Computer ScienceCourse level
First cycleAdvancement level
G1NCourse offered for
- Bachelor's Programme in Mathematics
- Master of Science in Applied Physics and Electrical Engineering
- Master of Science in Biomedical Engineering
- Master of Science in Engineering Mathematics
Prerequisites
Basic computer skills.
Intended learning outcomes
The intended purpose of this course is to facilitate and provide students with fundamental skills and knowledge pertaining to computer programming and an introduction to Computer Science. After having completed the course, the student should be able to:
- Make use of the computing environment for tasks related to programming and building basic programs
- Explain fundamental concepts related to computer science, programming, and programming languages
- Solve programming related problems by applying an interactive approach to implementation, testing and troubleshooting
- Construct abstractions using varying degree of support provided by the programming language
- Solve programming problems by breaking them down into smaller sub-problems
- Construct recursive and iterative algorithms
Course content
- A general introduction to Computer Science
- Programming fundamentals: expressions, basic datatypes, variables, functions, control structures, file management, file formats, modules
- The Python programming language
- Use of open data resources from the web
- Interactive and incremental program development
- Testing and troubleshooting
- Programming paradigms: functional, imperative and object-oriented programming
- Abstraction: Data and program abstraction
Teaching and working methods
The course consists of lectures, tutorials and laboratory sessions. Concepts and their applications are treated during lectures and tutorials. Practical skills and abilities are practiced during laboratory sessions by solving programming exercises. The course setup requires a high degree of student activity and that students engage in private studies outside of the scheduled classes.
Examination
LAB2 | Data and program abstraction/intro to object-oriented programming | 3 credits | U, G |
LAB1 | Fundamentals in programming and computer system | 3 credits | U, G |
DAT1 | Computer examination | 2 credits | U, 3, 4, 5 |
Grades for examination modules are decided in accordance with the assessment criteria presented at the start of the course.
Grades
Four-grade scale, LiU, U, 3, 4, 5Other information
Supplementary courses: Programming - data structures and algorithms. Data and program structures.
About teaching and examination language
The teaching language is presented in the Overview tab for each course. The examination language relates to the teaching language as follows:
- If teaching language is “Swedish”, the course as a whole could be given in Swedish, or partly in English. Examination language is Swedish, but parts of the examination can be in English.
- If teaching language is “English”, the course as a whole is taught in English. Examination language is English.
- If teaching language is “Swedish/English”, the course as a whole will be taught in English if students without prior knowledge of the Swedish language participate. Examination language is Swedish or English depending on teaching language.
Other
The course is conducted in such a way that there are equal opportunities with regard to sex, transgender identity or expression, ethnicity, religion or other belief, disability, sexual orientation and age.
The planning and implementation of a course should correspond to the course syllabus. The course evaluation should therefore be conducted with the course syllabus as a starting point.
The course is campus-based at the location specified for the course, unless otherwise stated under “Teaching and working methods”. Please note, in a campus-based course occasional remote sessions could be included.
Department
Institutionen för datavetenskapCourse literature
Regulary literature
Books
- Skansholm, Jan, (2019) Python från början. Studentlitteratur.
ISBN: 9789144134932
Additional literature
Books
- Lutz, Mark, (2013) Learning Python 5. ed. Sebastopol, Calif. : O'Reilly, 2013
ISBN: 9781449355739 - Zelle, John M., (2010) Python programming : an introduction to computer science 2nd ed. Sherwood, Or. : Franklin, Beedle & Associates, 2010
ISBN: 9781590282410 - Zelle, John M., (2017) Python Programming : An Introduction To Computer Science Third Edition. Franklin, Beedle & Associates, 2017.
ISBN: 9781590282755, 1590282752
Code | Name | Scope | Grading scale |
---|---|---|---|
LAB2 | Data and program abstraction/intro to object-oriented programming | 3 credits | U, G |
LAB1 | Fundamentals in programming and computer system | 3 credits | U, G |
DAT1 | Computer examination | 2 credits | U, 3, 4, 5 |
Grades for examination modules are decided in accordance with the assessment criteria presented at the start of the course.
Regulary literature
Books
ISBN: 9789144134932
Additional literature
Books
ISBN: 9781449355739
ISBN: 9781590282410
ISBN: 9781590282755, 1590282752
Note: The course matrix might contain more information in Swedish.
I | U | A | Modules | Comment | ||
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1. DISCIPLINARY KNOWLEDGE AND REASONING | ||||||
1.1 Knowledge of underlying mathematics and science (G1X level) |
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X
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Examples and exercises with mathematical elements |
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1.2 Fundamental engineering knowledge (G1X level) |
X
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X
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DAT1
LAB1
LAB2
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Programming/computer science |
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1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level) |
X
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Did you mean: Arbetsflöden, metoder och verktyg relaterade till programmering aktiviteten 75/5000 Workflows, methods and tools related to the programming activity mentioned during lectures |
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1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level) |
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1.5 Insight into current research and development work |
X
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How programming can be used in research and development work. e.g. for prototyping, modeling, analysis |
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2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES | ||||||
2.1 Analytical reasoning and problem solving |
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X
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DAT1
LAB1
LAB2
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2.2 Experimentation, investigation, and knowledge discovery |
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X
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LAB1
LAB2
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2.3 System thinking |
X
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2.4 Attitudes, thought, and learning |
X
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X
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DAT1
LAB1
LAB2
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Programming and problem solving. Approach and ability to use reference documentation and search for knowledge on the web. |
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2.5 Ethics, equity, and other responsibilities |
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3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION | ||||||
3.1 Teamwork |
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X
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Labs are done in pairs |
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3.2 Communications |
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X
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Labs are done in pairs |
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3.3 Communication in foreign languages |
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4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT | ||||||
4.1 External, societal, and environmental context |
X
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Effekter och möjligheter med mjukvara i ett digitaliserat samhälle 66/5000 Effects and opportunities with software in a digitized society |
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4.2 Enterprise and business context |
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4.3 Conceiving, system engineering and management |
X
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Introduction to software development |
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4.4 Designing |
X
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Introduction to software development |
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4.5 Implementing |
X
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X
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Introduction to software development, laboratory work that exemplifies the use of programming in future professional situations |
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4.6 Operating |
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5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS | ||||||
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development |
X
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Effects and opportunities with software in a digitized society |
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5.2 Economic conditions for knowledge development |
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5.3 Identification of needs, structuring and planning of research or development projects |
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5.4 Execution of research or development projects |
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5.5 Presentation and evaluation of research or development projects |
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