Product Modelling, 6 credits
Produktmodellering, 6 hp
TMKT57
Main field of study
Aeronautical Engineering Product Development Mechanical EngineeringCourse level
Second cycleCourse type
Programme courseDirector of studies or equivalent
Peter HallbergEducation components
Preliminary scheduled hours: 86 hRecommended self-study hours: 74 h
Available for exchange students
YesMain field of study
Aeronautical Engineering, Product Development, Mechanical EngineeringCourse level
Second cycleAdvancement level
A1XCourse offered for
- Design and Product Development
- Industrial Engineering and Management - International, M Sc in Engineering
- Industrial Engineering and Management, M Sc in Engineering
- Mechanical Engineering, M Sc in Engineering
- Mechanical Engineering, Master's programme
Entry requirements
Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshold requirements for progression within the programme, or corresponding.
Prerequisites
Courses in CAD and basic programmingIntended learning outcomes
After completing this course, the participants will have a good understanding of how automation of repetitive CAD work will provide engineers the means and opportunity to be more intuitive and creative. Furthermore the students shall:
- Be capable of creating CAD models of complex products
- Understand how to implement logic in CAD models in order to make them intelligent and generative
- Understand the principle of building flexible and reusable CAD models
- Be capable of creating flexible and reusable CAD models in CATIA V5
- Able to use programming in Visual Basic, CATScript and Engineering Knowledge Language (EKL) to create generative CAD models
- Able to use Application Programming Interface (API) in order to connect various software
Course content
The course is divided in three parts. In the first part of the course the students are introduced to:
- Basic modeling in CATIA V5
- Part workbench
- Assembly workbench
- Generative Shape Design workbench
- Methodologies on how to create complex products.
- Rule-based design
- Design reuse
- How to connect models with an external user interface
Teaching and working methods
Lectures and computer exercises where methods and techniques thought in the course are applied to real design tasks. The lectures consist of mixed theory overview as well as guest lecturers from the industry to put the theory in a real world context. In the end of the course a workshop is arranged where the students will present their results to each other and invited industry representatives.
Examination
UPG1 | Hand-in Assignments | 6 credits | U, 3, 4, 5 |
Grades
Four-grade scale, LiU, U, 3, 4, 5Department
Institutionen för ekonomisk och industriell utvecklingDirector of Studies or equivalent
Peter HallbergCourse website and other links
http://www.iei.liu.se/machine?l=seEducation components
Preliminary scheduled hours: 86 hRecommended self-study hours: 74 h
Course literature
Studenterna uppmuntras också att aktivt söka ytterligare material på egenhand.Code | Name | Scope | Grading scale |
---|---|---|---|
UPG1 | Hand-in Assignments | 6 credits | U, 3, 4, 5 |
Regulations (apply to LiU in its entirety)
The university is a government agency whose operations are regulated by legislation and ordinances, which include the Higher Education Act and the Higher Education Ordinance. In addition to legislation and ordinances, operations are subject to several policy documents. The Linköping University rule book collects currently valid decisions of a regulatory nature taken by the university board, the vice-chancellor and faculty/department boards.
LiU’s rule book for education at first-cycle and second-cycle levels is available at http://styrdokument.liu.se/Regelsamling/Innehall/Utbildning_pa_grund-_och_avancerad_niva.
Note: The course matrix might contain more information in Swedish.
I | U | A | Modules | Comment | ||
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1. DISCIPLINARY KNOWLEDGE AND REASONING | ||||||
1.1 Knowledge of underlying mathematics and science (G1X level) |
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X
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1.2 Fundamental engineering knowledge (G1X level) |
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X
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1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level) |
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X
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1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level) |
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1.5 Insight into current research and development work |
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2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES | ||||||
2.1 Analytical reasoning and problem solving |
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X
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2.2 Experimentation, investigation, and knowledge discovery |
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X
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2.3 System thinking |
X
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2.4 Attitudes, thought, and learning |
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X
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2.5 Ethics, equity, and other responsibilities |
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X
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3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION | ||||||
3.1 Teamwork |
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X
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3.2 Communications |
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3.3 Communication in foreign languages |
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X
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4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT | ||||||
4.1 External, societal, and environmental context |
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4.2 Enterprise and business context |
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4.3 Conceiving, system engineering and management |
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4.4 Designing |
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4.5 Implementing |
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4.6 Operating |
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5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS | ||||||
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development |
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5.2 Economic conditions for knowledge development |
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5.3 Identification of needs, structuring and planning of research or development projects |
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5.4 Execution of research or development projects |
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5.5 Presentation and evaluation of research or development projects |
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