Interactive Form, 6 credits

Interaktiv form, 6 hp

TDDC63

The course is disused.

Main field of study

Graphic Design and Communication

Course level

First cycle

Course type

Programme course

Examiner

Mattias Forsblad

Director of studies or equivalent

Jalal Maleki

Education components

Preliminary scheduled hours: 28 h
Recommended self-study hours: 132 h

Available for exchange students

Yes
ECV = Elective / Compulsory / Voluntary
Course offered for Semester Period Timetable module Language Campus ECV
6KGDK Graphic Design and Communication, Bachelor´s Programme 5 (Autumn 2018) 2 4 Swedish/English Norrköping, Norrköping E

Main field of study

Graphic Design and Communication

Course level

First cycle

Advancement level

G2X

Course offered for

  • Graphic Design and Communication, Bachelor´s Programme

Specific information

Exchange students; The course is only available to exchange students within the area of Graphic Design and Communication.

Entry requirements

Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshold requirements for progression within the programme, or corresponding.

Prerequisites

Typography & layout, Mediated communication, Visual rhetorics

Intended learning outcomes

The overarching aim of the course is for the student to understand and be able to use interactive productions for communicative purposes. This includes being familiar with aesthetics and form for interactive productions, and the technology they are based on. The student shall after the course be able to:

  • analyse and criticise form and aesthetics of interactive productions;
  • give form to interactive productions for communicative purposes;
  • give an account of concepts, perspectives processes, techniques, and methods for giving form to interactive productions.

Course content

Interactive form, interactive productions.

Teaching and working methods

The course is organised in the form of design work, seminars, and lectures.

Examination

UPG5Design Assignment2 creditsU, 3, 4, 5
UPG4Assignment4 creditsU, G

Grades

Four-grade scale, LiU, U, 3, 4, 5

Department

Institutionen för datavetenskap

Director of Studies or equivalent

Jalal Maleki

Examiner

Mattias Forsblad

Course website and other links

Education components

Preliminary scheduled hours: 28 h
Recommended self-study hours: 132 h

Course literature

Se kurshemsidan för information.
Code Name Scope Grading scale
UPG5 Design Assignment 2 credits U, 3, 4, 5
UPG4 Assignment 4 credits U, G

Regulations (apply to LiU in its entirety)

The university is a government agency whose operations are regulated by legislation and ordinances, which include the Higher Education Act and the Higher Education Ordinance. In addition to legislation and ordinances, operations are subject to several policy documents. The Linköping University rule book collects currently valid decisions of a regulatory nature taken by the university board, the vice-chancellor and faculty/department boards.

LiU’s rule book for education at first-cycle and second-cycle levels is available at http://styrdokument.liu.se/Regelsamling/Innehall/Utbildning_pa_grund-_och_avancerad_niva. 

Se kurshemsidan för information.

Note: The course matrix might contain more information in Swedish.

I = Introduce, U = Teach, A = Utilize
I U A Modules Comment
1. DISCIPLINARY KNOWLEDGE AND REASONING
1.1 Knowledge of underlying mathematics and science (G1X level)

                            
1.2 Fundamental engineering knowledge (G1X level)

                            
1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level)

                            
1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level)

                            
1.5 Insight into current research and development work

                            
2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES
2.1 Analytical reasoning and problem solving

                            
2.2 Experimentation, investigation, and knowledge discovery

                            
2.3 System thinking

                            
2.4 Attitudes, thought, and learning

                            
2.5 Ethics, equity, and other responsibilities

                            
3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION
3.1 Teamwork

                            
3.2 Communications

                            
3.3 Communication in foreign languages

                            
4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT
4.1 External, societal, and environmental context

                            
4.2 Enterprise and business context

                            
4.3 Conceiving, system engineering and management

                            
4.4 Designing

                            
4.5 Implementing

                            
4.6 Operating

                            
5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development

                            
5.2 Economic conditions for knowledge development

                            
5.3 Identification of needs, structuring and planning of research or development projects

                            
5.4 Execution of research or development projects

                            
5.5 Presentation and evaluation of research or development projects

                            

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