Project: Agile System Development, 10 credits

Projekt: Agil systemutveckling, 10 hp

TDP032

Main field of study

Programming

Course level

First cycle

Course type

Programme course

Examiner

Annika Silvervarg

Director of studies or equivalent

Jalal Maleki

Education components

Preliminary scheduled hours: 86 h
Recommended self-study hours: 181 h
ECV = Elective / Compulsory / Voluntary
Course offered for Semester Period Timetable module Language Campus ECV
6KIPR Programming, Bachelor's Programme 4 (Spring 2022) 1, 2 1, 1 Swedish Linköping, Valla C

Main field of study

Programming

Course level

First cycle

Advancement level

G2X

Course offered for

  • Bachelor's Programme in Programming

Prerequisites

Programming

Intended learning outcomes

Having passed the course, the student will be able to:

  • Develop an interactive application together with clients.
  • Develop software together with programmers and clients.
  • Develop software based on the agile methodology's foundations.
  • Understand the agile methodology compared to other methodologies
  • Account for the concepts of ecological, social and economic sustainable development from an engineering perspective.
  • Reason for sustainability concepts and paradigms, sustainability challenges, and the relationship between sustainability and technology development and use.
  • Apply usability principles and integrate usability work within the framework of an agile system development process

 

Course content

Craftsmanship: Ability to work with agile methods both individually, in pairs, and in teams. Ability to communicate and function socially in a good way in a project and team (Communication). Ability to develop software in the easiest way possible to solve a given requirement (Simplicity). Ability to recieve and give feedback in a constructive way (Feedback). Work at a high speed with good quality and deliver innovative satisfying results (Courage). Work directly with source code rather than documentation and be open to continual changes (Working Software + Responding to Change). Plan an carry out usability testing.

Technology: Program language and development environment depending on project. Requirements management and project management system Trello. Version control system Git/Subversion 
 

Teaching and working methods

IP-project, carried out according to the study plan.
The course runs over the entire spring semester.

Examination

UPG1Assignment0.5 creditsU, G
PRA1Project work9.5 creditsU, G

Grades

Two grade scale, older version, U, G

Other information

About teaching and examination language

The teaching language is presented in the Overview tab for each course. The examination language relates to the teaching language as follows: 

  • If teaching language is “Swedish”, the course as a whole could be given in Swedish, or partly in English. Examination language is Swedish, but parts of the examination can be in English.
  • If teaching language is “English”, the course as a whole is taught in English. Examination language is English.
  • If teaching language is “Swedish/English”, the course as a whole will be taught in English if students without prior knowledge of the Swedish language participate. Examination language is Swedish or English depending on teaching language.

Other

The course is conducted in a manner where both men's and women's experience and knowledge are made visible and developed. 

The planning and implementation of a course should correspond to the course syllabus. The course evaluation should therefore be conducted with the course syllabus as a starting point.  

If special circumstances prevail, the vice-chancellor may in a special decision specify the preconditions for temporary deviations from this course syllabus, and delegate the right to take such decisions.

Department

Institutionen för datavetenskap

Course literature

Books

Code Name Scope Grading scale
UPG1 Assignment 0.5 credits U, G
PRA1 Project work 9.5 credits U, G

Books

Henrik Kniberg, Scrum and XP from the trences tillgänglig online

https://www.infoq.com/minibooks/scrum-xp-from-the-trenches-2/

Pieter Jongerius et al., (2013) Get Agile! Scrum for UX, design & development BIS Publishers

Note: The course matrix might contain more information in Swedish.

I = Introduce, U = Teach, A = Utilize
I U A Modules Comment
1. DISCIPLINARY KNOWLEDGE AND REASONING
1.1 Knowledge of underlying mathematics and science (G1X level)

                            
1.2 Fundamental engineering knowledge (G1X level)
X
X
PRA1

                            
1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level)

                            
1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level)

                            
1.5 Insight into current research and development work

                            
2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES
2.1 Analytical reasoning and problem solving
X

                            
2.2 Experimentation, investigation, and knowledge discovery
X

                            
2.3 System thinking
X
X
PRA1

                            
2.4 Attitudes, thought, and learning

                            
2.5 Ethics, equity, and other responsibilities
X
X
PRA1

                            
3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION
3.1 Teamwork
X
X
PRA1

                            
3.2 Communications
X
PRA1

                            
3.3 Communication in foreign languages
X

                            
4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT
4.1 External, societal, and environmental context
X
X
UPG1

                            
4.2 Enterprise and business context
X
X
PRA1

                            
4.3 Conceiving, system engineering and management
X
X
PRA1

                            
4.4 Designing
X
X
PRA1

                            
4.5 Implementing
X
X
PRA1

                            
4.6 Operating

                            
5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development

                            
5.2 Economic conditions for knowledge development

                            
5.3 Identification of needs, structuring and planning of research or development projects

                            
5.4 Execution of research or development projects

                            
5.5 Presentation and evaluation of research or development projects

                            

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