Studio 1, 12 credits

Studio 1, 12 hp

TMKA08

Main field of study

Design

Course level

Second cycle

Course type

Programme course

Examiner

Renee Wever

Director of studies or equivalent

Peter Hallberg

Education components

Preliminary scheduled hours: 0 h
Recommended self-study hours: 320 h
ECV = Elective / Compulsory / Voluntary
Course offered for Semester Period Timetable module Language Campus ECV
6MDES Design, Master's Programme 1 (Autumn 2017) 1, 2 1, 2 English Linköping, Valla C

Main field of study

Design

Course level

Second cycle

Advancement level

A1X

Course offered for

  • Design, Master's Programme

Entry requirements

Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshold requirements for progression within the programme, or corresponding.

Prerequisites

Admission to the master programme in Design

Intended learning outcomes

The main objective is for students to develop their inter-disciplinary design skills. After the completed course the student shall be able to

  • Articulate the contributions of diverse design disciplines to solving wicked problems,
  • Identify different historical and current design approaches to tackling the specific challenge of the studio, and articulate the differences with regard to underlying philosophy and implications,
  • Identify and articulate the systems perspective on products/goods
  • Integrate, apply and reflect on design track skills in relationship to the challenge area
  • Identify which aspects of a design (process) are most worthy of external communication, and implement this in an exhibition setting,
  • Demonstrate the ability to identify the personal need for further knowledge and take responsibility for his or her ongoing learning,
  • Articulate how their design skills have both deepened and widened, explicitly including in relation to design as a crafts-based approach.

Course content

Students will engage with wicked problem that presents design challenges on the level of systems, services, interactions and tangible objects. Examples of such challenges could be the prevention of food waste or facilitating actual repair of products.

Teaching and working methods

The course will be studio based. Students will work both in teams and individually. The challenge will call for multiple designs, ranging from low-tech tangible objects designed and manufactured in the crafts tradition, to digital services and systems and their touch points. Final results will be jointly exhibited. Supervision and coaching will be done by designers as well as challenge experts.

Examination

UPG4Assignment: Models and prototypes2 creditsU, 3, 4, 5
UPG3Reflection document1 creditsU, G
UPG2Oral presentation2 creditsU, G
UPG1Case report2 creditsU, G
PRA1Design assignment5 creditsU, 3, 4, 5

The final grade is computed from the assignment grades, weighted according to their hp sizes

Grades

Four-grade scale, LiU, U, 3, 4, 5

Department

Institutionen för ekonomisk och industriell utveckling

Director of Studies or equivalent

Peter Hallberg

Examiner

Renee Wever

Course website and other links

Education components

Preliminary scheduled hours: 0 h
Recommended self-study hours: 320 h

Course literature

Scientific literature, reports, catalogues and books related to the specific challenge.
Code Name Scope Grading scale
UPG4 Assignment: Models and prototypes 2 credits U, 3, 4, 5
UPG3 Reflection document 1 credits U, G
UPG2 Oral presentation 2 credits U, G
UPG1 Case report 2 credits U, G
PRA1 Design assignment 5 credits U, 3, 4, 5

The final grade is computed from the assignment grades, weighted according to their hp sizes

Regulations (apply to LiU in its entirety)

The university is a government agency whose operations are regulated by legislation and ordinances, which include the Higher Education Act and the Higher Education Ordinance. In addition to legislation and ordinances, operations are subject to several policy documents. The Linköping University rule book collects currently valid decisions of a regulatory nature taken by the university board, the vice-chancellor and faculty/department boards.

LiU’s rule book for education at first-cycle and second-cycle levels is available at http://styrdokument.liu.se/Regelsamling/Innehall/Utbildning_pa_grund-_och_avancerad_niva. 

Scientific literature, reports, catalogues and books related to the specific challenge.

Note: The course matrix might contain more information in Swedish.

I = Introduce, U = Teach, A = Utilize
I U A Modules Comment
1. DISCIPLINARY KNOWLEDGE AND REASONING
1.1 Knowledge of underlying mathematics and science (G1X level)

                            
1.2 Fundamental engineering knowledge (G1X level)

                            
1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level)

                            
1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level)

                            
1.5 Insight into current research and development work

                            
2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES
2.1 Analytical reasoning and problem solving

                            
2.2 Experimentation, investigation, and knowledge discovery

                            
2.3 System thinking

                            
2.4 Attitudes, thought, and learning

                            
2.5 Ethics, equity, and other responsibilities

                            
3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION
3.1 Teamwork

                            
3.2 Communications

                            
3.3 Communication in foreign languages

                            
4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT
4.1 External, societal, and environmental context

                            
4.2 Enterprise and business context

                            
4.3 Conceiving, system engineering and management

                            
4.4 Designing

                            
4.5 Implementing

                            
4.6 Operating

                            
5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development

                            
5.2 Economic conditions for knowledge development

                            
5.3 Identification of needs, structuring and planning of research or development projects

                            
5.4 Execution of research or development projects

                            
5.5 Presentation and evaluation of research or development projects

                            

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