Diversity and Gender in Application Development, 4 credits
Mångfald och genus inom applikationsutveckling, 4 hp
TGTU82
Main field of study
No main field of studyCourse level
First cycleCourse type
Programme courseDirector of studies or equivalent
Maria EidenskogEducation components
Preliminary scheduled hours: 26 hRecommended self-study hours: 81 h
Course offered for | Semester | Period | Timetable module | Language | Campus | ECV | |
---|---|---|---|---|---|---|---|
6CITE | Information Technology, Master of Science in Engineering | 3 (Autumn 2019) | 1, 2 | 1, 1 | Swedish | Linköping, Valla | C |
Main field of study
No main field of studyCourse level
First cycleAdvancement level
G1FCourse offered for
- Master of Science in Information Technology
Prerequisites
One year of studies at an engineering program or similar, as well as some experience of programming and systems development. To be able to complete the examination of the course, either the student has to take the course Design and development of interactive systems in parallel, or have previous or ongoing experiences from design of graphical user interfaces, similar to what is done in Design and development of interactive systems, as well as experience of group work/projects in larger groups than 2 students (e.g., PBL group work, project work, or similar).
Intended learning outcomes
After completing the course the student should be able to:
- Describe, explain, and critically analyse gender relations connected to technical design and development (part 1).
- In writing, investigate, analyse, and problematise gender-political issues that appear in virtual contexts (part 2).
- Describe and orally discuss the interactions between gender, race, class, and technical educations and work places, from a historical prespective (part 3).
- Apply a problematising technology analysis, based on a gender perspective, and tie these insights to issues appearing in a professional (work place) setting (part 3).
Course content
The course is intended to give 2:nd year students on the IT-program an understanding of the role that gender and diversity plays in application development, as well as in their education and in the work place. The course has three parts and each part consists of one or two lectures, one seminar, and one or two classroom exercises. The students will be presented with the following ideas: that gender and identity are a life experience and it affects how and what we know of the world; identity, including gender, is made, and is therefore flexible, non-binary, and time/place-dependent; IT workplaces have a history that also affects gender; and the virtual world has real consequences on peoples experiences.
The three course parts are:
- Part 1: gender, diversity, and design.
- Part 2: Diversity and gender in a virtual reality.
- Part 3: Diversity and gender in society.
Teaching and working methods
The course is built around lectures, classroom exercises, and seminars, distributed over the three part sof the course, as well as written reports. Active participation in the course parts is required for passing the course. Individual written assignments are the basis for higher grades.
The course applies problem-based learning with PBL-group work and student-directed learning. The PBL group work is coordinated through the course Design and development of interactive systems.
Examination
UPG2 | Individual Assignments | 3 credits | U, 3, 4, 5 |
UPG1 | Group Assignments | 1 credits | U, G |
Grades
Four-grade scale, LiU, U, 3, 4, 5Department
Institutionen för TemaDirector of Studies or equivalent
Maria EidenskogEducation components
Preliminary scheduled hours: 26 hRecommended self-study hours: 81 h
Course literature
Other
Code | Name | Scope | Grading scale |
---|---|---|---|
UPG2 | Individual Assignments | 3 credits | U, 3, 4, 5 |
UPG1 | Group Assignments | 1 credits | U, G |
Other
Note: The course matrix might contain more information in Swedish.
I | U | A | Modules | Comment | ||
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1. DISCIPLINARY KNOWLEDGE AND REASONING | ||||||
1.1 Knowledge of underlying mathematics and science (G1X level) |
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1.2 Fundamental engineering knowledge (G1X level) |
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X
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UPG1
UPG2
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1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level) |
X
|
X
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1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level) |
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1.5 Insight into current research and development work |
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2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES | ||||||
2.1 Analytical reasoning and problem solving |
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2.2 Experimentation, investigation, and knowledge discovery |
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2.3 System thinking |
|
X
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UPG1
UPG2
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2.4 Attitudes, thought, and learning |
|
X
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X
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UPG1
UPG2
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2.5 Ethics, equity, and other responsibilities |
|
X
|
X
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UPG1
UPG2
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3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION | ||||||
3.1 Teamwork |
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X
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UPG1
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3.2 Communications |
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X
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UPG2
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3.3 Communication in foreign languages |
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X
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4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT | ||||||
4.1 External, societal, and environmental context |
X
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X
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UPG1
UPG2
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4.2 Enterprise and business context |
X
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4.3 Conceiving, system engineering and management |
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4.4 Designing |
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X
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UPG1
UPG2
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4.5 Implementing |
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4.6 Operating |
X
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5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS | ||||||
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development |
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5.2 Economic conditions for knowledge development |
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5.3 Identification of needs, structuring and planning of research or development projects |
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5.4 Execution of research or development projects |
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5.5 Presentation and evaluation of research or development projects |
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