Media Technology - Bachelor Project, 18 credits

Medietekniskt kandidatprojekt, 18 hp

TNM094

Main field of study

Media Technology and Engineering

Course level

First cycle

Course type

Programme course

Examiner

Karljohan Lundin Palmerius

Director of studies or equivalent

Camilla Forsell

Education components

Preliminary scheduled hours: 56 h
Recommended self-study hours: 424 h
ECV = Elective / Compulsory / Voluntary
Course offered for Semester Period Timetable module Language Campus ECV
6CMEN Media Technology and Engineering, M Sc in Engineering 6 (Spring 2017) 1, 2 -, - Swedish C

Main field of study

Media Technology and Engineering

Course level

First cycle

Advancement level

G2X

Course offered for

  • Media Technology and Engineering, M Sc in Engineering

Prerequisites

For admission to the course, see LiTH's general rules for the candidate's work for the Master of Science Programs in the student handbook.

Intended learning outcomes

To pass the course the student must show the ability to Content knowledge:

  • systematically integrate knowledge acquired during their studies
  • apply the method knowledge and subject-specific knowledge in the subject area
  • assimilate the contents of the relevant literature and to relate their work to it
Individual and professional skills:
  • formulate questions and limit the work within given time limits
  • seek and evaluate scientific literature
Working in groups and communicate:
  • plan, implement and report on an independent work in the form of a group project
  • professionally express themselves orally and in writing
  • critically examine and discuss written and orally presented work independently
engineering skills:
  • create, analyze and/or evaluate technical solutions
  • make judgments with respect to scientific, social and ethical aspects
Programme specific objectives:
  • apply Media Technology skills, such as publishing, audio and video technology, computer graphics and visualization
Course-specific objectives:
  • follow established protocols for development projects (project management, requirements handling, system architecture, program design, implementation, documentation, testing, maintenance)
  • make use of tools, software libraries, standards and design patterns to, with regard to time efficiency and quality, improve the development of software

Course content

  • Principles in Software Engineering
  • Development methodologies
  • Design Patterns
  • Modelling notations

Teaching and working methods

This course introduces theories and principles in Software Engineering and development methodology through lectures, as examined through individual reports. In laboratory exercises, students try out the practical use of Software Engineering tools and practice skills. Theories and skills are then used in an extensive development project in groups of 5-8 students. Understanding and skills are assessed through project meetings and a final presentation of the project results, both in writing and orally.

The project is linked to the Swedish language programme where students receive both help with writing and feedback from reports and presentations.

Examination

UPG2Opposition0.5 creditsU, G
UPG1Written assignment1.5 creditsU, G
PRA1Project work14 creditsU, G
LAB1Laboratory work2 creditsU, G
In PRA1 is included mandatory seminars where the project's progression is discussed, a group report and a presentation, that are the basis for the project's grade. UPG1 is a written personal essay that reflects on the implementation of the project on the basis of and with links to the theories discussed in the lectures.
Grades are given as Fail or Pass.

Grades

,

Department

Institutionen för teknik och naturvetenskap

Director of Studies or equivalent

Camilla Forsell

Examiner

Karljohan Lundin Palmerius

Course website and other links

http://www.itn.liu.se/~karlu20/courses/TNM094

Education components

Preliminary scheduled hours: 56 h
Recommended self-study hours: 424 h

Course literature

Pfleeger & Atlee, Software Engineering Theory and Practice, samt kompletterande litteratur från Internet.
Code Name Scope Grading scale
UPG2 Opposition 0.5 credits U, G
UPG1 Written assignment 1.5 credits U, G
PRA1 Project work 14 credits U, G
LAB1 Laboratory work 2 credits U, G
In PRA1 is included mandatory seminars where the project's progression is discussed, a group report and a presentation, that are the basis for the project's grade. UPG1 is a written personal essay that reflects on the implementation of the project on the basis of and with links to the theories discussed in the lectures.
Grades are given as Fail or Pass.
Pfleeger & Atlee, Software Engineering Theory and Practice, samt kompletterande litteratur från Internet.

Note: The course matrix might contain more information in Swedish.

I = Introduce, U = Teach, A = Utilize
I U A Modules Comment
1. DISCIPLINARY KNOWLEDGE AND REASONING
1.1 Knowledge of underlying mathematics and science (G1X level)
X
PRA1

                            
1.2 Fundamental engineering knowledge (G1X level)
X
X
PRA1

                            
1.3 Further knowledge, methods, and tools in one or several subjects in engineering or natural science (G2X level)
X
X
LAB1
PRA1
UPG1

                            
1.4 Advanced knowledge, methods, and tools in one or several subjects in engineering or natural sciences (A1X level)

                            
1.5 Insight into current research and development work

                            
2. PERSONAL AND PROFESSIONAL SKILLS AND ATTRIBUTES
2.1 Analytical reasoning and problem solving
X
X
LAB1
PRA1

                            
2.2 Experimentation, investigation, and knowledge discovery
X
X
LAB1
PRA1

                            
2.3 System thinking
X
X
LAB1
PRA1
UPG2

                            
2.4 Attitudes, thought, and learning
X
X
LAB1
PRA1
UPG2

                            
2.5 Ethics, equity, and other responsibilities
X
X
PRA1
UPG2

                            
3. INTERPERSONAL SKILLS: TEAMWORK AND COMMUNICATION
3.1 Teamwork
X
X
X
PRA1

                            
3.2 Communications
X
X
X
PRA1
UPG2

                            
3.3 Communication in foreign languages

                            
4. CONCEIVING, DESIGNING, IMPLEMENTING AND OPERATING SYSTEMS IN THE ENTERPRISE, SOCIETAL AND ENVIRONMENTAL CONTEXT
4.1 External, societal, and environmental context
X
X
UPG1

                            
4.2 Enterprise and business context
X
X
UPG1

                            
4.3 Conceiving, system engineering and management
X
PRA1
UPG1

                            
4.4 Designing
X
X
PRA1

                            
4.5 Implementing
X
PRA1

                            
4.6 Operating
X
PRA1

                            
5. PLANNING, EXECUTION AND PRESENTATION OF RESEARCH DEVELOPMENT PROJECTS WITH RESPECT TO SCIENTIFIC AND SOCIETAL NEEDS AND REQUIREMENTS
5.1 Societal conditions, including economic, social, and ecological aspects of sustainable development for knowledge development

                            
5.2 Economic conditions for knowledge development

                            
5.3 Identification of needs, structuring and planning of research or development projects

                            
5.4 Execution of research or development projects

                            
5.5 Presentation and evaluation of research or development projects

                            

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